MISSION / SDA 234ROLE / COMMANDERSTATE / SYNTHETIC
STARHELM concept operator surface showing an orbital track and mission state PRODUCT CONCEPT · SYNTHETIC SCENE

MISSION COMMAND / AUTONOMOUS FORCES

FORCE

Force makes autonomous forces commandable.

One commander. Every machine. One mission thread across customer-chosen systems.

THE COMMANDER LOOPSEE → WARGAME → COMMAND → ASSESS
THEATERSPACE / REFERENCE SPEAR
DESIGNED FORROLE-AWARE / MULTIPLAYER

01 / THE CATEGORY

The future of warfare will not be short on machines. It will be short on command.

Force builds the mission-command experience for heterogeneous autonomous forces. The commander’s picture, intent, authority, tasks, acknowledgements, outcomes, and next move remain connected through one continuous thread.

02 / THE COMMANDER LOOP

One fight.
One evolving state.

Every transition changes what the commander knows, decides, assigns, and learns.

  1. 01

    Observe

    Customer-selected systems contribute observations with source, time, and custody intact.

  2. 02

    Estimate

    STARHELM carries the estimated state, uncertainty, and competing interpretations into one mission picture.

  3. 03

    Wargame

    AI-assisted courses of action branch against constraints, adversary response, and mission objectives.

  4. 04

    Authorize

    The commander selects the course and commits authority at the consequential decision point.

  5. 05

    Coordinate

    Tasks move to the systems chosen for the mission; acknowledgements return to the same thread.

  6. 06

    Assess

    Observed outcomes close the loop and become the next state for assessment, AAR, and replan.

MISSION THREAD / SDA 234ROLE / COMMANDER
Mission observations converge into state, courses of action, command, tasks, and assessed outcomes. SOURCE 02SOURCE 11 ESTIMATED STATE COA 01AUTHORITYTASK / ACK HUMAN DECISION OUTCOME / REPLAN
OBSERVATION ENTERING THREAD
STARHELM command-theater concept showing a commander and an orbital mission picture

03 / CURRENT REFERENCE SPEAR

STARHELM

Where commander intent becomes coordinated, accountable action.

Enter the product
CONCEPT INTERFACE · SYNTHETIC SCENE · PRODUCT VISION

04 / COMPOSITION

One mission thread.
Across systems already chosen.

Force is the premium mission application and operator-command surface above customer-selected data, C2, simulation, and autonomy systems.

MISSION INPUTSDATA · C2 · SIMULATION · AUTONOMY
FORCE MISSION MODELSTATE · INTENT · ASSESSMENT · CONTINUITY
STARHELMTHE OPERATOR-COMMAND EXPERIENCE
Tasks → acknowledgements → outcomes → replan

05 / EVIDENCE LADDER

Built to be evaluated.

CURRENT / EXPERIENCE

Operator-command concept

Territory-designed product language defines the intended commander experience and mission workflow.

CURRENT / LOCAL

Synthetic mission replay

A recorded local loop connects authority decisions, execution history, outcomes, replanning, replay, and tamper detection.

NEXT / EXTERNAL

Customer-controlled evaluation

Representative data, one scored mission thread, evaluator-held truth, and measured operator consequences.

Current evidence is concept and local synthetic/replay work. Operational deployment and customer acceptance are not claimed.

06 / OPEN CHANNEL

Build the command experience for the next force.

Mission partners. Evaluators. Integration owners. Builders.

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